{"id":8410,"date":"2019-05-28T15:47:58","date_gmt":"2019-05-28T22:47:58","guid":{"rendered":"https:\/\/www.dndtomb.com\/guardian-naga\/"},"modified":"2019-09-15T17:13:54","modified_gmt":"2019-09-16T00:13:54","slug":"guardian-naga","status":"publish","type":"page","link":"https:\/\/www.dndtomb.com\/rules\/monster-index\/guardian-naga\/","title":{"rendered":"##### Guardian Naga"},"content":{"rendered":"

Large monstrosity, lawful good<\/em>Armor Class<\/strong> 18 (natural armor)Hit Points<\/strong> 127 (15d10 + 45)Speed<\/strong> 40 ft.| STR | DEX | CON | INT | WIS | CHA || ——- | ——- | ——- | ——- | ——- | ——- || 19 (+4) | 18 (+4) | 16 (+3) | 16 (+3) | 19 (+4) | 18 (+4) |Saving Throws<\/strong> Dex +6, Con +5, Wis +5, Cha +6Saving Throws<\/strong> Dex +8, Con +7, Int +7, Wis +8, Cha +8Damage<\/a> Immunities<\/strong> poisonCondition Immunities<\/strong> charmed, poisonedSenses<\/strong> darkvision 60 ft., passive Perception 14Languages<\/strong> Celestial, CommonChallenge<\/strong> 10 (5,900 XP)Rejuvenation<\/em><\/strong>. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish<\/em> spell can prevent this trait from functioning.Spellcasting<\/em><\/strong>. The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:Cantrips (at will): mending<\/em>, sacred flame<\/em>, _thaumaturgy_1st level (4 slots): command<\/em>, cure wounds<\/em>, _shield of faith_2nd level (3 slots) : calm emotions<\/em>, _hold person_3rd level (3 slots): bestow curse<\/em>, _clairvoyance_4th level (3 slots): banishment<\/em>, _freedom of movement_5th level (2 slots): flame strike<\/em>, _geas_6th level (1 slot): true seeing<\/em>Actions<\/strong>Bite<\/em>. Melee Weapon Attack:<\/em> +8 to hit, reach 10 ft., one creature. Hit:<\/em> 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution<\/a> saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.<\/strong>Spit Poison<\/em><\/strong>. Ranged Weapon Attack:<\/em> +8 to hit, range 15\/30 ft., one creature. Hit:<\/em> The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.<\/p>\n","protected":false},"excerpt":{"rendered":"

Large monstrosity, lawful goodArmor Class 18 (natural armor)Hit Points 127 (15d10 + 45)Speed 40 ft.| STR | DEX | CON | INT | WIS | CHA || – — – […]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":8217,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"jetpack_post_was_ever_published":false},"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/pages\/8410"}],"collection":[{"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/comments?post=8410"}],"version-history":[{"count":0,"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/pages\/8410\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/pages\/8217"}],"wp:attachment":[{"href":"https:\/\/www.dndtomb.com\/wp-json\/wp\/v2\/media?parent=8410"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}