Rakshasa

Medium fiend, lawful evil

Armor Class 16 (natural armor)


Hit Points 110 (13d8 + 52)

Speed 40 ft.

STR DEX CON INT WIS CHA
14 (+2) 17 (+3) 18 (+4) 13 (+1) 16 (+3) 20 (+5)

Skills Deception +10, Insight +8

Damage Vulnerabilities piercing from magic weapons wielded by good creatures

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks

Senses darkvision 60 ft., passive Perception 13

Languages Common, Infernal

Challenge 13 (10,000 XP)

Limited Magic Immunity . The rakshasa can’t be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.

Innate Spellcasting . The rakshasa’s innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The rakshasa can innately cast the following spells, requiring no material components:

At will: detect thoughts , disguise self , mage hand , minor illusion
3/day each: charm person , detect magic , invisibility , major image , s uggestion
1/day each: dominate person , fly , plane shift , true seeing

Actions

Multiattack . The rakshasa makes two claw attacks.

Claw . Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target’s thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.

1 Comment

  1. Greyhawk Reply

    Rakshasa are, like most powerful devils and fiends, exceptional arcanists, capable of conjuring powerful illusions, seeing all it wishes to see, and transporting themselves across the Multiverse, a feat very few have mastered as elegantly as the Rakshasa.

    However, a Rakshasa’s true magical power comes not from its spellcasting capabilities, but from its limited magical invulnerability. A Rakshasa is at all times immune to spells which have been cast at The Sixth Level of Mordenkainen’s Classification of Spell Levels or lower, unless it for some reason wishes to be affected. In all my research, I have not found a single answer that wasn’t about toying with some poor adventuring party to explain why a Rakshasa would allow its immunity to drop, even for a second.

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