CEO of D&D Believes Game Is Undervalued Compared to Video Games

The concept of Dungeons & Dragons (D&D) has been around since 1974 and has been a major part of many peoples lives for decades. It has been a way for friends and family to connect, to share stories, and to create memories. But, according to D&D CEO Chris Cocks, the hobby isunder monetized compared to video games.

Cocks believes that D&D has the potential to be much more than it currently is, both in terms of its reach and the potential for earning money. He believes that the game could be used to create video and board games, as well as products such as toys and clothing. He also believes that it could be used to create content for streaming services such as Netflix and Amazon Prime.

Cocks thinks that D&D has the potential to be a major money maker, but it is currently being held back by the fact that it is a hobby and not a video game. He believes that if the game was given more attention and resources, it could be much more successful. Cocks is not the only one who believes that D&D could be more profitable. There are a number of companies that are looking to capitalize on the games potential.

However, Cocks does not believe that D&D should be viewed as a purely financial endeavor. He believes that the game should remain a hobby and that any monetization should be done in a way that does not take away from the game’s enjoyment and sense of community.

Ultimately, while Cocks believes that D&D has the potential to be more profitable, he also believes that it should remain a hobby. He believes that any monetization should focus on creating products that enhance the game and make it more enjoyable, rather than taking away from the game’s unique atmosphere.

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